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121. EvEMON - in EVE General Discussion [original thread]
Originally by: Mikal Drey out of interest monkeynut, EveMon regardless thats its been checked and doesnt interfere witht he actual client Do you use the safe mode or enter your account details ? and i havent checked out evesuite but do...
- by Monkey nut - at 2006.06.27 16:30:00
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122. EvEMON - in EVE General Discussion [original thread]
the news item did cover specifically programs designed to cheat. The one listed was ment to double the ISK in your wallet by interfearing with the client. 3rd party tools that interfear with the client are definatly a bannable offence. However thi...
- by Monkey nut - at 2006.06.27 15:40:00
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123. Ship fitting tool - in EVE General Discussion [original thread]
to save you the effort of above I have located an XML filed (use the import XML feature) that has maxed skills for everything. This will neatly solve the skill shortage problem. Linkage --------------------------------- Monkey Nut Developer of ...
- by Monkey nut - at 2006.06.27 13:53:00
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124. Ship fitting tool - in EVE General Discussion [original thread]
Originally by: Betonela btw can any tell how to disable the skill requirement on quickfit ? Quick fit will allow you to make a ship active (ie board it) and add modules without haveing the skill (the message can be disabled in the opti...
- by Monkey nut - at 2006.06.27 13:42:00
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125. Ship fitting tool - in EVE General Discussion [original thread]
Originally by: Stamm Originally by: Monkey nut HERE is quickfit's current version. Also I designed a partner program for quick fit that simulates your fitting against any number.type of NPC's HERE Hope you're not offended ...
- by Monkey nut - at 2006.06.27 12:10:00
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126. Ship fitting tool - in EVE General Discussion [original thread]
HERE is quickfit's current version. Also I designed a partner program for quick fit that simulates your fitting against any number.type of NPC's HERE --------------------------------- Monkey Nut Developer of EVESuite (EVEProducer, EVETrader, ...
- by Monkey nut - at 2006.06.27 11:42:00
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127. Item materials cost - in EVE General Discussion [original thread]
as requested T1 mineral costs (raw, ie no skill adjustment for that you need to use EVEProducer) BPData for the refining yeild you have to consider many factors. Basically you get back the building cost in minerals less loses due to reprocessin...
- by Monkey nut - at 2006.06.26 16:12:00
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128. Item materials cost - in EVE General Discussion [original thread]
Jiyun, I can provide this info to you from my database, however this can also be checked (for T1 items) using my EVEProducer application ( Linkage ) It should be noted that details about T2 items are far more complex due to the mineral/skill/com...
- by Monkey nut - at 2006.06.26 16:05:00
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129. EVETanker(beta) is born - in EVE General Discussion [original thread]
Originally by: Sensor Error Originally by: Monkey nut 5)not sure how this would be possible. The amount of dmg produced by the NPC over time is easy, but I would not be able to calculate the actual dmg done to the ship without kn...
- by Monkey nut - at 2006.06.26 10:05:00
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130. EVETanker(beta) is born - in EVE General Discussion [original thread]
Originally by: Cryten Jones Nice tool there mate (pun not intended :P). Can someone point me to the forums for these tools as I seem to be having issues with the trader and DBmanager parts of it. Thanks -CJ Sorry the replay has be...
- by Monkey nut - at 2006.06.26 09:39:00
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131. afk mining in a mammoth - in EVE General Discussion [original thread]
Linkage Works out the mining ability of selected ship & equipment. --------------------------------- Monkey Nut Developer of EVESuite (EVEProducer, EVETrader, EVETanking)
- by Monkey nut - at 2006.06.22 13:19:00
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132. EVETanker(beta) is born - in EVE General Discussion [original thread]
Originally by: Reacz Edited by: Reacz on 22/06/2006 12:20:53 Heres a screenshot of what I get: http://imagedump.filefactory.com/full.php?id=12851 Med slots in the High slots. It doesn't affect anything in the calculations, it just...
- by Monkey nut - at 2006.06.22 12:38:00
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133. EVETanker(beta) is born - in EVE General Discussion [original thread]
yep, thats true. I think need to make it a little more strick ont he import, so that the dialog box will only accept the txt file extention and not the qtf. That would slove that problem. --------------------------------- Monkey Nut Developer of E...
- by Monkey nut - at 2006.06.22 11:48:00
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134. EVETanker(beta) is born - in EVE General Discussion [original thread]
Originally by: Tobias Sjodin Originally by: Monkey nut Originally by: Tobias Sjodin I keep getting "List index out of bounds" when I choose "Load Quickfit". I guess there is something in the version of quickfit your sui...
- by Monkey nut - at 2006.06.22 11:27:00
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135. EVETanker(beta) is born - in EVE General Discussion [original thread]
Originally by: Tobias Sjodin I keep getting "List index out of bounds" when I choose "Load Quickfit". I guess there is something in the version of quickfit your suing it doesnt recognise. I have tested it with 0.98b and above. If you a...
- by Monkey nut - at 2006.06.22 10:54:00
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136. EVETanker(beta) is born - in EVE General Discussion [original thread]
Originally by: Reacz Edited by: Reacz on 22/06/2006 09:33:42 Wait, no its fine. Export as .txt my bad, please forgive me. :P Great app btw. Just a small thing on the 'Load Quickfit' button I would put (.txt) in brackets, just to be ...
- by Monkey nut - at 2006.06.22 09:43:00
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137. EVETanker(beta) is born - in EVE General Discussion [original thread]
Originally by: FireFoxx80 Looks pretty good. Only criticisms... 1) Black BG hurts eyes. 2) Can we have a quick turn off/on module, without going to details page? 3) When I turn a module off, I have to reset to defaults to turn on again...
- by Monkey nut - at 2006.06.22 09:13:00
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138. Sorting the BPO from the BPC - in EVE New Citizens Q&A [original thread]
Always start from the last one. I have noticed (maybe the way my hanger is sorted), but the BPO from a copy run is always the last BP that comes out. But not not assume this, do NOT do anything with the copies until you have identified the BPO or ...
- by Monkey nut - at 2006.06.22 08:44:00
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139. Ore Processing Specialty Skills - Not Working? - in EVE General Discussion [original thread]
Originally by: Sarleena Doesn't the outpost have a rather poor base % refinery to begin with? I was under the impression that with the lower quality refineries, you could never get a completely perfect refine. This is also correct. Out...
- by Monkey nut - at 2006.06.22 08:35:00
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140. Ore Processing Specialty Skills - Not Working? - in EVE General Discussion [original thread]
pull this down from my web file store. Linkage it does all the math for your skills and refining equipment. It will tell you what you should be recieveing. --------------------------------- Monkey Nut Developer of EVESuite (EVEProducer, EVETrade...
- by Monkey nut - at 2006.06.22 08:34:00
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